Belgium
Sweden
Prague
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Star Wars™ Outlaws is the first-ever open-world Star Wars™ game, set between the events of The Empire Strikes Back and Return of the Jedi. As part of the creative team, I contributed to bringing this expansive galaxy to life through environmental design, visual development, and artistic direction.
The project challenged us to capture the iconic Star Wars aesthetic while creating new, believable locations that felt authentic to the universe. From bustling cantinas to remote outlaw hideouts, every environment tells a story.
My role involved conceptualizing key locations, developing the visual language for new planets, and ensuring cohesive art direction across the vast open-world experience.